Overview

About KEVURU GAMES

Kevuru Games is a dynamic game development and art production company with a solid reputation for delivering high-quality projects on time by offering tailored services that meet each client's unique needs. With a team of industry experts and an innovative approach, we create exceptional games that captivate audiences while maximizing impact and profitability. Meet some of our partners: Star Wars, Fortnite, IronOrder, and Electronic Arts.

Main corporate facts about us:

  • 350+ talented artists and highly skilled game developers
  • 13 years of experience in the global gaming industry
  • 93% of our clients are ready to recommend us
  • 56% YoY Revenue Growth

We have more than 50 partners worldwide, and our clients are among the top 10 world digital entertainment publishers:

  • TOP 10 World Game Publishers

Our clients are included in the Forbes TOP 10 List of the most potent entertainment publishers in the world.

  • Long-Term Client Partnership

Average client partnership extends to 3+ years

  • TOP 20 World Best PC Games

Engaged in the development of Top 20 Ranked Games

  • 10 Million+ Active Gamers

Enjoying games developed in partnership with Kevuru Games

What clients say

Review Analytics of KEVURU GAMES

Every review is verified through Goodfirms before it's published.

5.016 Verified Reviews
Quality5.0
Schedule & Timing5.0
Communication5.0
Overall5.0
Review Summary
Summarized from 16 verified reviews · Updated August 2026
Kevuru Games specializes in game development and art services, with clients highlighting strong Unity expertise, optimization skills, and proficiency across 2D and 3D asset creation. Teams demonstrate technical competence, creative problem-solving, and adaptability to changing project needs while maintaining transparent communication and on-time delivery. Clients consistently praise the professional demeanor and collaborative approach of developers and artists throughout project execution.
✦ AI-generated summary. May not reflect every review.
Detailed Reviews of KEVURU GAMES
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What reviewers mention most

Stanislaw Wierny
Stanislaw Wierny, Digital Transformation Officer at Tesco BankVerified Review
Posted on Feb 22, 2021

“Web/mobile application development”

Overall rating5.0
Quality5.0
Communication5.0
Schedule & Timing5.0
Game Development

The app is performing well as the Kevuru team made adjustments to some of its critical functions. The team provided excellent workflow and communication throughout the project. I also want to note the Unity developers which showed senior level in engineering and mature approach in optimization.

Focus

Service Focus of KEVURU GAMES

How the team's effort is distributed across services.

80%20%

Industries Focus

70%30%

Client Focus

Small Business25%
Medium Business25%
Large Business50%
Selected Work

Client Portfolio of KEVURU GAMES

Where their work concentrates - by industry, budget, and timeline.

Project Industry

Gaming100%
Major industry focus
Gaming

Project Cost

$50001 to $1000009%
Not Disclosed91%
Common project cost
Not Disclosed

Project Timeline

Ongoing9%
1 to 25 Weeks46%
26 to 50 Weeks36%
51 to 100 Weeks9%
Typical timeline
1 to 25 Weeks

Clients: 5

EAEpic GamesLucasfimFortniteIron Order

Portfolios: 11

Executive Interview

Executive Interview of KEVURU GAMES

Oleg Goncharenko
Oleg Goncharenko
CEO & Owner
Visit Profile

Kindly share your feedback on how Goodfirms has been doing so far in increasing your visibility among potential clients.

Our company page on Goodfirms regularly brings us monthly leads (10-15% of the total) and several hundred visits to our website.

Please introduce your company and give a brief about your role within the organization.

My name is Oleg Goncharenko, I am the CEO and owner of the Kevuru Games company, founded in 2011. Now Kevuru Games is a leading European game art and development studio creating entertainment projects for game publishers.

For 10+ years of work, we have delivered more than 100 projects and have been dedicated to the creation of such world-famous projects as Fortnite (Epic Games), Star Wars (Lucasfilm), BigFarm, Empire: Age of Knights (Goodgame Studios), etc.
We are proud of our successful partnerships with clients that are among the world's top 20 digital entertainment companies: Electronic Arts, Bandai Namco, Epic Games, Lucasfilm, etc.

With over 300 full-time professionals, Kevuru Games specializes in such areas:
●    full-cycle game development;
●    art creation (2D, AAA);
●    animation (2D, 3D);
●    porting;
●    QA.

What is the story behind starting this company?

The Kevuru Games company began its journey with the independent development of game projects. These were casual games for mobile devices. Later, the studio began to acquire the first clients who needed help in creating 2D and 3D game art for their projects, as well as co-development and full-cycle development services. After 5 years, we completely immersed ourselves in the client business and expanded our expertise in order to meet the requests for different art styles, game genres, and more.

What is your company’s business model – in-house team or third party vendors/ outsourcing?

We work according to the models of outsourcing (80%) and outstaffing (20%). Sometimes we work together with other contractor companies on co-development projects.

Outsourcing is the practice of transferring certain tasks and functions by a client company to a contractor company that specializes in the relevant field. Having the appropriate expertise in different game areas, we can offer our clients to outsource the tasks of creating 2D/3D game art and animation, game development, game porting, game testing, etc.

Outstaffing is one of the remote employment options, in which the team performing the entire required range of work of the client company is legally another company (outsourcing agency). The latter acts as an employer, which means it is responsible for the wages, bonuses, and equipment provided to the employee, while the client company issues tasks and assignments to the employees.

How does your company differentiate itself from the competition?

We can highlight several key areas of our work that make us stand out.

●    Experience and reputation. We have been working in the gaming market for 10 years. During this time, we have established ourselves as a creative, professional, and diligent partner, trusted by many top gaming publishers: EA, Epic Games, Lucasfilm, Socialpoint, Goodgame Studios, and others.

●    360 Degree Services Lines. We provide full-cycle services, that is, in addition to individual tasks for art, we can implement any other task related to the development of a game: game design, animation, development, testing, UI/UX, porting, and so on. Any service can be implemented both separately to meet specific business needs, and in a complex way to create a game from scratch.

●    Transparent processes. All our processes in any department, from PMs to artists and developers, are completely transparent. Clients always know and understand exactly what team they are working with, clearly see what is happening at each stage of work and how long it will take to work on a project.

●    The highest standards of project management. We have a few levels of assessment on each project utilizing fine-tuned pipelines for style consistency & delivery on time.

●    Seasoned high-level specialists. Strict quality control guarantees impeccably performed work in accordance with international standards. Consistently high quality is backed by the fact that 60-70% of our company's employees are senior and middle-level specialists. Some of our team leads have more than 20 years of experience in their art direction.

What industries do you generally cater to? Are your customers repetitive? If yes, what ratio of clients has been repetitive to you?

80% of our clients are game publishers, for whom we develop art and animation, or studios similar to ours, with which we conduct joint projects. More than 60% of the clients do another project within a year, and more than 90% of the clients are doing another project within 2-3 years.

Please share some of the services that you offer for which clients approach you the most for?

The most popular services are the creation of 2D and 3D art for games of various genres for different devices. The second place rightfully goes to the full-cycle game development, which includes a full package of services: game design, concept creation, art and animation creation, UI/UX design, development, and testing.

What is your customer satisfaction rate according to you? What steps do you take to cater to your customer’s needs and requirements?

90% of our clients are satisfied with the cooperation with us. 60% of them recommend us to their partners and acquaintances.

In order to fully understand the essence of the client's request, before starting the project, we hold special meetings with the participation of leads and PMs to ask all the necessary questions to the client and get a complete picture of the project. After that, we form an estimate that describes in detail all stages of the project. Throughout the work, we agree with clients on a convenient mode of calls with our team: daily, weekly, and so on. We also regularly conduct internal syncs, where teams discuss their project progress, share details, and best practices. In addition to PMs and leads, business executives are actively involved in the project to understand how to correctly form and adjust estimates for the timely delivery of all information to the client about whether everything is going according to plan or the planned hours have already been exceeded. As the CEO of the company, I am also always aware of the progress of each project.

What kind of support system do you offer to your clients for catering to their queries and issues?

Since we are not a product company, we do not have separately developed support systems. However, our clients, if they wish, can always leave their feedback on cooperation with us on the Goodfirms platform or provide it to us for posting on our website.

What kind of payment structure do you follow to bill your clients? Is it Pay per Feature, Fixed Cost, Pay per Milestone (could be in phases, months, versions etc.)

We offer services to our clients based on several interaction models that can be tailored to their specific needs. The client can choose one of the available models or combine them.

Our business models include the following options:

●    Fixed price. We offer innovative software solutions at a fixed price: it is based on detailed project specifications.
●    Time and Material (T&M). T&M pricing includes pricing for flexible procedures and flexible project execution. This model is suitable for long-term projects with changing requirements.
 
Our operational models include the following options:
 
●    Outsourcing managed delivery. We offer not only an experienced team capable of delivering services but also a managed delivery service to ensure the comprehensive execution of all services.
●    Dedicated team. A dedicated offshore team is offered as a complement to the client's infrastructure with full support and access to all resources and facilities.

Do you take in projects which meet your basic budget requirement? If yes, what is the minimum requirement? If not, on what minimum budget you have worked for?

We prioritize art projects from $ 20,000 and game development projects from $ 100,000. The cost will depend on the scale of the project, the number of required specialists, the art style or genre of the game, as well as the client's wishes in terms of timing.

What is the price range (min and max) of the projects that you catered to in 2020?

In 2020, we worked on projects ranging from $ 10,000 (individual artwork) to $ 1,500,000 (full-cycle AAA game development, from art creation to testing, over a period of 1.5 years).

Where do you see your company in the next 10 years?

Over the next 10 years, we plan to continue to expand the pool of game development services, as well as highlight PC/console game development, co-development, porting as a strategic focus consulting, functional QA, localization, and marketing services. To do this, we want to continue to attract talented specialists to the company at the expense of not only domestic but also foreign specialists, as well as focus on a long-term educational strategy for the Unreal Engine team.

Where we are

Locations (4)

Offices where KEVURU GAMES operates.

Headquarter
United States

United States

8, The Green STE R,
Dover, Delaware 19901
+1-424-413-5692
Ukraine

Ukraine

Kozatska street 122
Kyiv, kyiv 03022
+380-98-067-14-98
Australia

Australia

Level 13/50 Carrington
Sydney, New South Wales 2000
Poland

Poland

al. Jana Pawla II 61
Warsaw, Masovian Voivodeship 01-031